Hello, we're super, super excited to start the course with you, but as always, before we do, we
need to see where we're starting and where we're ending up.
So we have a clear path to becoming a top designer.
So let's see what the scores will look like for you.
The first step is always meeting the client.
This is the first step in any design project, any project you may have, and we're going to start off
with a fictional company that hires you and they want to create a product that rivals Amazon.
And this entire course, we're going to build this product from start to finish and give you an exact
step by step process that you can use for all your future projects.
This is a process that Daniel, who has worked as a lead designer for multiple companies, uses all
the time.
Now, this section also introduces you to some of the tools we're going to use in the course, how to
get the best out of the course.
But we're also not going to spend too much time because I know you want to get started and start designing.
We're going to revisit this idea of meeting a client later on towards the end of the course so that
you can learn about things like user stories, using Trello, using story mapping and Theama.
But we want us to get started.
So right away, we're going to start designing this product, this fictional company, Kako Corp. wants
to build.
We're going to learn about sketching, about inspiration, about user flows and side maps.
This is the first stage where we try to draw inspiration from different sources and start to brainstorm
ideas for the product we're going to build.
This is a very critical process.
And we're going to take you step by step then.
We get into even more exciting things, this is the explore and iterate phase, this is where we talk
about wire frames, prototyping and getting feedback.
We're going to start using FEMA, which is a wonderful tool that more and more people are using now,
because things like Photoshop are kind of outdated when it comes to design and most people don't use
it.
We want to use a modern tool like FEMA that you're going to see allows us to do everything we want and
also makes our hand off later on when we finish a project super, super easy.
You're going to love Vigna.
And the next step is they're really, really fun part.
It's the visual design.
This is where we talk about design theory, accessibility, things like typography, grid and spacing
forms and UI elements, color theory, image and iconography.
And obviously, as I mentioned, accessibility, which is becoming more and more important.
And it's a must for all designers moving forward.
This is what most of you associate design with this idea of making things beautiful, adding color,
deciding what looks good.
But as you can see, there's lots of steps before we get to this visual design because you need to have
a plan before you start just making things pretty.
Now, this section is going to be very, very big and we're going to learn a lot of interesting best
practices and also step by step guide for you to implement these things in all your designs.
Now that our product is starting to take shape, we then get into design exploration.
This is where we talk about design patterns, mobile design, applying visual design and motion and
also micro interactions.
This is where we make everything look really modern.
Again, talk about best practices, about the importance of motion and animations, how we can make
the user interact with our product in a way that is exciting to them.
That creates good user experience, lots to cover in this section.
We then get to putting it all together.
Everything we've built up until this point allows us to get to this point, which is building a design
system and the final composition, putting everything together to create the final high fidelity design
assets that you can present to your client.
Trust me, getting to this point is totally worth it.
By the end of it all, you're going to have tons of assets and design templates that you can use on
all your future projects.
And best of all, the product that we're going to build together.
You can now put on your portfolio so that next time you're on some freelancing website or you're applying
for a contract, what they're going to see this and they're going to be impressed by your work.
But not only that, you now have the step by step process that you can use for all your future projects
to make sure that you follow the best practices.
This is where we go back to the idea of meeting the client.
We want to revisit this and make sure that we understand what happens when we get our clients or we
are looking for clients.
What are the best practices?
What are the questions that we ask to try to understand what their needs are?
Because at the end of the day, design is all about understanding what the client and the user needs
and creating a product around that need and want.
Finally, to complete the course, we are going to talk about this idea of creating a Web portfolio
for you to be discovered by others, for you to get clients and who knows, maybe even work remotely.
We want to show you some of the best practices when it comes to showcasing your work.
And then finally, just as a bonus bit, because we're going to be talking about how to hand off your
work to developers once we're done with the design process, we usually hand off our work to developers
that can program and perhaps put the website online or the mobile app in the app stores.
Now, e-mail access is not necessary for you to be a top designer, but it doesn't hurt to know how
websites are built, how to put a website online and learn how you might become a full fledged designer
that can use e-mail access to while the clients.
So as you can see, we have a lot to cover, but it's going to be really, really fun.
We're going to build something really, really beautiful that I think you're going to be proud of.
At the end of it all, we're going to take you from zero to mastery.
But here's the thing.
The best part of this course is our online private community of over 300000 students.
We have on here people chatting every day, helping each other up, solving problems together, showcasing
their work, or just talking about the latest and greatest in the tech industry.
This is an optional resource for you to use so that you can have back and forth conversation with other
students and.
Myself and Daniel, so that you feel like you're part of a classroom, I'm on there chatting every day
and we also have monthly challenges for you to do to supplement the course.
But you know what?
That's enough talking for me.
I know you want to get started.
So let's learn how to design beautiful products.