1 00:00:00,450 --> 00:00:04,830 Let's talk about the differences between a designer and a developer. 2 00:00:05,220 --> 00:00:10,830 Now, you may know this already, but if you're just starting out, these terms are often confusing 3 00:00:10,830 --> 00:00:15,490 and most people can decide whether they want to be a designer or a developer. 4 00:00:15,750 --> 00:00:23,820 So let's have a look at these two fields and see what their differences are and also where they overlap, 5 00:00:24,180 --> 00:00:27,090 because there is a lot of crossover. 6 00:00:27,420 --> 00:00:34,860 But the main difference is that a designer is focused on the aesthetics, the experience of the user 7 00:00:35,160 --> 00:00:42,690 versus a developer is focused more on the internals and the things that make a product work. 8 00:00:42,990 --> 00:00:45,950 But let's get a little bit deeper into that. 9 00:00:46,440 --> 00:00:51,990 You see, the first phase of building any product is the planning phase. 10 00:00:52,740 --> 00:00:56,520 This planning phase is probably the most important. 11 00:00:57,030 --> 00:01:00,890 This is where we decide and map the entire project. 12 00:01:01,230 --> 00:01:03,900 How should the product look? 13 00:01:03,900 --> 00:01:04,790 How should it feel? 14 00:01:05,190 --> 00:01:06,220 What should I do? 15 00:01:07,020 --> 00:01:13,050 This is also the part where you're usually interacting with the client and deciding what their goals 16 00:01:13,050 --> 00:01:20,760 are, what the user's goals are, and planning out the project so that you have defined goals that you 17 00:01:20,760 --> 00:01:22,800 want to achieve with your product. 18 00:01:23,310 --> 00:01:32,730 From the planning phase, we go into the design phase and the design phase is all about using all the 19 00:01:32,730 --> 00:01:37,060 information in the planning phase and making it into reality. 20 00:01:37,530 --> 00:01:42,530 Usually you'd create something like site structure or mobile structure. 21 00:01:43,290 --> 00:01:45,330 You'll have visual representation. 22 00:01:45,330 --> 00:01:46,770 How will the product look? 23 00:01:47,130 --> 00:01:51,070 What would the users see by the end of the design phase? 24 00:01:51,240 --> 00:01:56,070 You usually know what the product should look like, what the product should do. 25 00:01:56,670 --> 00:02:00,000 From there we get into the development phase. 26 00:02:00,840 --> 00:02:04,890 The development phase is where we do the programming work. 27 00:02:05,100 --> 00:02:11,010 We usually take all the assets and information that we've gathered from the previous stage. 28 00:02:11,010 --> 00:02:17,490 That is the design phase and we try to implement it on a live website or live mobile app. 29 00:02:18,090 --> 00:02:26,220 You might use things like ASML, Success and JavaScript to make the designs come alive so that they're 30 00:02:26,370 --> 00:02:26,970 online. 31 00:02:27,510 --> 00:02:28,710 They're on your phone. 32 00:02:29,730 --> 00:02:35,670 Once you've build the product, you've developed the product, then we get into the exciting phase of 33 00:02:35,970 --> 00:02:36,820 the launch phase. 34 00:02:37,680 --> 00:02:43,150 This is where we deliver our product to the users, to the public. 35 00:02:43,650 --> 00:02:50,670 Usually there is some polishing that we need to do, maybe some design tweaks, maybe some testing of 36 00:02:50,670 --> 00:02:52,640 our site to make sure that it works properly. 37 00:02:53,310 --> 00:02:55,850 But this is the critical part. 38 00:02:56,580 --> 00:03:00,050 Once we launch our product, it doesn't end there. 39 00:03:01,640 --> 00:03:11,420 The next step is the post launch, this is usually where we hand off the product to a client, but we 40 00:03:11,420 --> 00:03:14,240 also monitor how the launch goes. 41 00:03:14,810 --> 00:03:17,000 How do the users use the product? 42 00:03:17,030 --> 00:03:18,530 Are there any issues? 43 00:03:19,220 --> 00:03:24,820 Because most of the time when you create something, it's not 100 percent right from the beginning. 44 00:03:25,220 --> 00:03:33,980 So instead you learn from your first version that you launched and then you iterate that is you improve 45 00:03:33,980 --> 00:03:34,370 upon it. 46 00:03:34,550 --> 00:03:41,690 You maybe do user testing and understand why users aren't clicking on this button, or maybe users are 47 00:03:41,690 --> 00:03:44,480 confused how your product works. 48 00:03:45,140 --> 00:03:54,470 And this turns into a loop because from the insights that you get after the launch, you can now start 49 00:03:54,470 --> 00:03:55,790 improving your product. 50 00:03:56,010 --> 00:04:02,480 You can start planning again, designing and developing again and launching again so that you get better 51 00:04:02,480 --> 00:04:03,530 and better insights. 52 00:04:03,530 --> 00:04:05,750 You improve the product over and over. 53 00:04:06,880 --> 00:04:14,380 And this whole process continues, you can never really finish a product because a product can always 54 00:04:14,530 --> 00:04:15,190 be improved. 55 00:04:16,420 --> 00:04:20,080 But we're talking about designers and developers here, so where do they come in? 56 00:04:20,830 --> 00:04:26,320 Well, a simplified version of this is that a designer is in charge of this part. 57 00:04:27,270 --> 00:04:33,270 They're heavily involved with the planning phase of working with the client and deciding what the goals 58 00:04:33,270 --> 00:04:33,460 are. 59 00:04:33,510 --> 00:04:35,430 What do we want the users to do? 60 00:04:35,940 --> 00:04:40,460 They're obviously heavily involved in the designs they need to design the product. 61 00:04:40,470 --> 00:04:44,490 So it looks nice, it looks friendly, it looks usable. 62 00:04:45,120 --> 00:04:48,390 It meets the client end user expectations. 63 00:04:49,170 --> 00:04:55,470 But they're also involved in doing things like user testing, learning from the users and improving 64 00:04:55,650 --> 00:04:57,870 their designs from what they learn. 65 00:04:58,470 --> 00:05:02,160 The developers are mainly focused with this part. 66 00:05:03,420 --> 00:05:11,010 They are usually the ones that receive the designs and start using things like HTML, CSS and JavaScript 67 00:05:11,400 --> 00:05:16,990 to implement those designs into an actual working website or a mobile app. 68 00:05:17,520 --> 00:05:23,880 They also might help with the launch by putting the code that they've created on a server monitoring 69 00:05:23,880 --> 00:05:25,590 and launching the product. 70 00:05:26,220 --> 00:05:29,540 But they're also going to encounter bugs in their code. 71 00:05:29,580 --> 00:05:35,270 Maybe they've programmed something that isn't efficient or is incorrect and it creates bugs. 72 00:05:35,310 --> 00:05:37,100 Well, they have to fix those as well. 73 00:05:37,770 --> 00:05:40,880 So they're also involved in the post launch process. 74 00:05:41,580 --> 00:05:45,690 So remember what I said at the beginning, design is all about these aesthetics. 75 00:05:46,380 --> 00:05:53,700 You don't necessarily need to code because you're involved more at the beginning stages and later stages 76 00:05:53,700 --> 00:05:55,380 of the product development phase. 77 00:05:55,740 --> 00:06:03,990 But it doesn't hurt to know how developers use e-mail and JavaScript to create websites, which is why 78 00:06:03,990 --> 00:06:10,260 we've included those sections later on in the course so that you also understand how you might want 79 00:06:10,260 --> 00:06:11,550 to do this yourself. 80 00:06:12,510 --> 00:06:19,620 But as a developer, you also might want to learn how to design, how to plan things, because then 81 00:06:19,980 --> 00:06:22,720 you're able to understand the whole product better. 82 00:06:23,190 --> 00:06:29,130 So these borders, although might look rigid right now, can overflow into each other. 83 00:06:29,700 --> 00:06:33,000 But if you wanted just a guideline, this is it. 84 00:06:33,360 --> 00:06:37,930 To be a great designer, you need to focus on these three things. 85 00:06:38,370 --> 00:06:38,910 Sure. 86 00:06:39,090 --> 00:06:42,330 ASML and access and some programming will help you. 87 00:06:42,550 --> 00:06:47,820 You know, we've added a couple of extra videos in there for you to still see the whole picture. 88 00:06:48,180 --> 00:06:48,510 All right. 89 00:06:48,720 --> 00:06:49,980 This video is getting long. 90 00:06:49,980 --> 00:06:52,620 So let's take a break and I'll see you in the next one.