1 00:00:00,120 --> 00:00:04,220 The next important part of the canvass is the target use section. 2 00:00:04,680 --> 00:00:06,500 Now there are often two types of users. 3 00:00:07,050 --> 00:00:09,210 Those are end users and stakeholders. 4 00:00:09,810 --> 00:00:15,270 Now, the goal here is to identify groups of people whose cooperation will be required to make this 5 00:00:15,270 --> 00:00:16,320 project successful. 6 00:00:17,740 --> 00:00:23,710 Now, the groups are united by common goals and concerns and include varying roles or occupations, 7 00:00:24,490 --> 00:00:28,260 and users are the most, you know, the most obvious target users. 8 00:00:28,290 --> 00:00:31,090 So those are probably the users we think about pretty much only. 9 00:00:32,180 --> 00:00:37,280 You know, because they are the primary audience for using the application, we're trying to build their 10 00:00:37,280 --> 00:00:42,440 goals, provide opportunities for developing features to help them get there faster, easier or with 11 00:00:42,440 --> 00:00:48,710 more engagement, whereas their concerns help us understand what may hinder successful usage and offers 12 00:00:48,710 --> 00:00:50,080 an opportunity to address them. 13 00:00:51,010 --> 00:00:55,930 Examples of an end user would be something like a job function. 14 00:00:56,080 --> 00:00:57,850 So if I were thinking. 15 00:00:59,160 --> 00:01:06,360 Maybe like a mechanic that could be an end user if we were thinking more specifically about our product 16 00:01:06,360 --> 00:01:08,130 and a user would be like a shopper. 17 00:01:09,030 --> 00:01:09,990 That's pretty vague. 18 00:01:12,030 --> 00:01:19,560 If you want to dig even deeper, we can say a family shopper, a person who shops for their family. 19 00:01:23,030 --> 00:01:30,230 Or if I were thinking another thing, it would be maybe if we're thinking more like a method of use 20 00:01:30,230 --> 00:01:34,760 that could be like mobile user or desktop user. 21 00:01:35,900 --> 00:01:37,490 Or maybe. 22 00:01:39,400 --> 00:01:41,710 Typical situational users. 23 00:01:41,890 --> 00:01:51,610 It could be like a last minute user, so like a person who is maybe shopping very quickly, like their 24 00:01:51,610 --> 00:01:55,780 situation really depends on getting in and out of the product as quickly as possible because they don't 25 00:01:55,780 --> 00:01:56,540 have much time. 26 00:01:56,590 --> 00:01:57,640 And that happens to everyone. 27 00:01:57,640 --> 00:02:03,640 Sometimes, you know, we may embody different types of ambiguity, that one, but we embody different 28 00:02:03,640 --> 00:02:07,600 types of users because, you know, sometimes they are very situational. 29 00:02:08,930 --> 00:02:16,700 So let me just put these together perfect, generally, what we want to do is we want to get these users 30 00:02:16,700 --> 00:02:19,280 and we want you again, we want to get together. 31 00:02:19,280 --> 00:02:21,590 We want to diverge everyone right down on stickies. 32 00:02:21,590 --> 00:02:24,650 Give them like five minutes to do that, come together. 33 00:02:25,880 --> 00:02:30,660 And figure out what are the users we really want to target for this project, in our case, we know 34 00:02:30,710 --> 00:02:32,860 maybe it's going to be a mobile user. 35 00:02:33,290 --> 00:02:35,570 We want to really focus on last minute shoppers. 36 00:02:36,920 --> 00:02:41,570 We can bring this one in here, too, so we can say that, hey, we're really focusing on this for this 37 00:02:41,570 --> 00:02:46,130 project family shoppers will think about at a later date and we don't forget about them. 38 00:02:46,130 --> 00:02:48,340 We just keeping to the side now. 39 00:02:48,590 --> 00:02:52,520 Next thing we're going to do is we're going to actually think about end user goals. 40 00:02:52,880 --> 00:02:56,540 So what questions we can ask are the following. 41 00:02:57,620 --> 00:03:05,270 What frustration or pain point are we trying to help alleviate is where we can ask these types of questions? 42 00:03:07,960 --> 00:03:09,700 We get our participants. 43 00:03:11,950 --> 00:03:13,990 To start writing down on stickies. 44 00:03:15,120 --> 00:03:18,010 So just going like this, what are we trying to alleviate? 45 00:03:18,180 --> 00:03:20,660 What results are we helping to make better? 46 00:03:21,240 --> 00:03:23,420 What limitation are we helping them overcome? 47 00:03:23,970 --> 00:03:27,290 What type of device would they most likely use to perform these tasks? 48 00:03:27,570 --> 00:03:31,980 So we need a mobile products, mobile, fast product. 49 00:03:32,010 --> 00:03:36,120 I often get like answers like that, but I usually ask them to dig a little deeper. 50 00:03:37,080 --> 00:03:50,040 I want to show a more seamless product experience, you know, there could be like if there's a Web 51 00:03:50,040 --> 00:03:53,840 application, maybe that translates really well to the mobile application. 52 00:03:54,300 --> 00:03:57,490 Maybe there's different touch points that are important. 53 00:03:57,550 --> 00:03:59,310 What's another thing we can say? 54 00:03:59,310 --> 00:04:05,640 And maybe a more personal shopping experience? 55 00:04:06,700 --> 00:04:12,720 You know, understanding those goals really help us to think about this application in a different way, 56 00:04:13,150 --> 00:04:18,000 and the next part after that is let's make red stickies. 57 00:04:18,190 --> 00:04:21,970 I mean, it doesn't really matter like the color code sometimes because it helps afterwards when we 58 00:04:21,970 --> 00:04:23,260 have to debrief all this. 59 00:04:26,840 --> 00:04:32,240 We want to talk about the end user concerns, what would make them hesitate to take on a new application, 60 00:04:32,360 --> 00:04:36,440 what ill consequences is likely to happen with this application? 61 00:04:36,890 --> 00:04:41,160 What competitive level should this reach to be the preferred choice for this problem? 62 00:04:41,570 --> 00:04:43,700 So there's a lot of tough questions to answer here. 63 00:04:44,330 --> 00:04:50,650 One example could be like irrelevant results. 64 00:04:51,930 --> 00:04:54,420 Pretty bad results. 65 00:04:55,510 --> 00:04:56,320 Four searches. 66 00:04:57,560 --> 00:04:59,420 Another one could be. 67 00:05:02,210 --> 00:05:05,600 This could be more of a developer based NGO like application stability. 68 00:05:09,460 --> 00:05:16,780 Another one could be foggy UEC, so like I'm just writing Foggy Unni's, very vague, but that could 69 00:05:16,780 --> 00:05:22,710 be like, you know, users really want to know, like the status of their order. 70 00:05:22,990 --> 00:05:28,630 And if we don't allow for a really great user experience, people are just going to drop off and never 71 00:05:28,630 --> 00:05:29,690 use our application again. 72 00:05:30,160 --> 00:05:33,970 So these are the types of questions you're looking to ask and these are the type of answers you get. 73 00:05:33,970 --> 00:05:39,160 And this really starts to kind of define what type of things you're going to be focusing on in this 74 00:05:39,160 --> 00:05:39,660 project. 75 00:05:40,360 --> 00:05:47,300 Know what you want to do is next we're going to just do the exact same thing for other users. 76 00:05:48,050 --> 00:05:50,600 Now, the next set of users are stakeholders. 77 00:05:51,310 --> 00:05:56,710 Now, these are less obviously important target users, but often prove very important to the project's 78 00:05:56,710 --> 00:05:57,340 success. 79 00:05:57,880 --> 00:06:03,490 So you aren't really going to be like publishing an application or you're not going to be able to get 80 00:06:03,490 --> 00:06:07,510 by like all that red tape if your stakeholders aren't on board with you. 81 00:06:09,170 --> 00:06:16,430 And that's really the main factor here, is to get their understanding of what their goals and concerns 82 00:06:16,430 --> 00:06:21,650 are, many projects start as an opportunity to prove that something can work effectively to some key 83 00:06:21,650 --> 00:06:22,310 stakeholders. 84 00:06:22,970 --> 00:06:25,750 Key stakeholders will include this. 85 00:06:25,760 --> 00:06:26,720 Remove this. 86 00:06:29,670 --> 00:06:32,550 They may include something like investors. 87 00:06:34,990 --> 00:06:39,190 They may include sea level exacts. 88 00:06:44,050 --> 00:06:45,520 They may include. 89 00:06:47,640 --> 00:06:53,110 Buyers, so an investor who uses early traction to invest in the company's success. 90 00:06:53,340 --> 00:06:57,240 We have buyers who, like a salesperson, is trying to convince to become a customer. 91 00:06:57,960 --> 00:07:02,730 The success of the project can rely upon these stakeholders, sometimes more than the end users. 92 00:07:02,760 --> 00:07:07,530 And this is why we really need to focus on this part to understanding the goals and concerns of these 93 00:07:07,530 --> 00:07:12,780 key stakeholders can inform decisions and reveal opportunities to validate the direction of the product 94 00:07:12,780 --> 00:07:13,550 early and often. 95 00:07:14,340 --> 00:07:16,860 This really reduces the probability of failure throughout. 96 00:07:17,970 --> 00:07:25,200 What will help make this project real, you know, external team stakeholders, investors, sponsors, 97 00:07:25,200 --> 00:07:30,330 departments, partners, et cetera, all those types of people are actually going to be the ones that 98 00:07:30,330 --> 00:07:32,850 are maybe, you know, paying for this project. 99 00:07:33,090 --> 00:07:35,400 They're the ones that are pumping life into this project. 100 00:07:35,400 --> 00:07:37,880 And we need to take them into consideration as well. 101 00:07:39,380 --> 00:07:45,890 Questions could be, are like the APIs available, how responsive can the external team be to changes 102 00:07:45,890 --> 00:07:49,520 to validation rules or model designed to meet the project goals? 103 00:07:50,360 --> 00:07:56,840 How can we engage with stakeholders throughout the process, whether that's like with demos, user acceptance, 104 00:07:56,840 --> 00:08:03,160 testing, design reviews, what information do each of the stakeholders really care about? 105 00:08:03,860 --> 00:08:08,450 Some concerns may be like questions you want to ask or what are the risks the each of the stakeholders 106 00:08:08,450 --> 00:08:09,920 are primarily concerned about. 107 00:08:10,870 --> 00:08:13,720 Generally, that's going to be different for each type of user. 108 00:08:14,260 --> 00:08:18,970 In summary, the end users help make decisions on what to build and, you know, key stakeholders provide 109 00:08:18,970 --> 00:08:23,200 an opportunity to involve those that can influence the success of the project early. 110 00:08:23,530 --> 00:08:26,290 So their input comes in right at the beginning stages. 111 00:08:26,290 --> 00:08:32,140 And not like when you've been working on high fidelity designs, it's really important to identify all 112 00:08:32,140 --> 00:08:34,010 these different types of user groups. 113 00:08:34,120 --> 00:08:37,390 That way, it really can help inform the success of your project. 114 00:08:37,570 --> 00:08:39,010 And that's it for target users.