1 00:00:00,390 --> 00:00:06,900 So we're back again in concepts and we're just going to go through some quick tips just to kind of wrap 2 00:00:06,900 --> 00:00:08,490 everything up in terms of sketching. 3 00:00:09,580 --> 00:00:11,930 So let's just give ourselves a little title here. 4 00:00:12,400 --> 00:00:17,230 You know, I'm going to repeat a couple of things that I've been talking about that I really want you 5 00:00:17,260 --> 00:00:19,940 all to understand how important they actually are. 6 00:00:20,770 --> 00:00:23,430 Number one is, don't worry about them being messy. 7 00:00:23,560 --> 00:00:24,970 Go jump right in. 8 00:00:25,390 --> 00:00:28,180 Ask yourself those questions and just keep going. 9 00:00:28,180 --> 00:00:34,660 Like you saw, I created a home screen pretty quickly and I started understanding that maybe we do need 10 00:00:34,660 --> 00:00:35,820 these elements here. 11 00:00:36,160 --> 00:00:38,140 They're going to probably be useful. 12 00:00:38,650 --> 00:00:43,740 And I start learning about what content I can actually get from just like a quick sketch like that. 13 00:00:44,200 --> 00:00:51,190 And from there we can actually go in and start refining that a bit more, you know, add icons, figuring 14 00:00:51,190 --> 00:00:56,590 out maybe that's an avatar, figuring out what type of information goes in here. 15 00:00:56,590 --> 00:01:01,330 Like we found out that we needed a heart and maybe we need a price tag. 16 00:01:01,510 --> 00:01:02,830 Most definitely need a price tag. 17 00:01:02,830 --> 00:01:06,800 But this is the kind of stuff that it's just a natural progression. 18 00:01:06,970 --> 00:01:10,720 You don't worry about drawing something like this because eventually it's going to get to something 19 00:01:10,720 --> 00:01:13,150 even better than to the product that we eventually built. 20 00:01:13,420 --> 00:01:14,650 Don't worry about being messy. 21 00:01:14,900 --> 00:01:19,360 Like I said, be lean, agile, sketch quickly and save yourself some time instead of worrying about 22 00:01:19,360 --> 00:01:19,810 the detail. 23 00:01:20,020 --> 00:01:24,520 The next tip is, you know, it takes a little practice, but only a little, you know, think about 24 00:01:24,520 --> 00:01:25,690 it as building blocks. 25 00:01:26,690 --> 00:01:32,660 All you need are some squares, rectangles, maybe circles, and you can build a fairly decent UI like 26 00:01:32,660 --> 00:01:41,090 we've done before, like our card screen is just just an X whatever text we have there, we have a square. 27 00:01:42,740 --> 00:01:46,460 Some lines, another square to us. 28 00:01:46,490 --> 00:01:50,220 We understand what we're building here and we can refine that if we're going to present it to teammates. 29 00:01:50,540 --> 00:01:53,810 We got a fairly good understanding of what we need to build a screen like this. 30 00:01:54,960 --> 00:02:00,120 Don't worry about it too much, if you want to have a little bit of practice, like you can go and open 31 00:02:00,120 --> 00:02:05,130 an app that you love or a website that you love and try just sketching that out, just using some shapes 32 00:02:05,130 --> 00:02:06,350 or like some basic type. 33 00:02:06,690 --> 00:02:09,920 And eventually you'll just develop your own type of system for sketching. 34 00:02:10,110 --> 00:02:13,860 And there really is no wrong or right way to do it is just whatever is going to work for you. 35 00:02:14,040 --> 00:02:14,660 Next step. 36 00:02:14,730 --> 00:02:16,110 Keep your sketches safe. 37 00:02:16,110 --> 00:02:17,630 Buy yourself a folder, please. 38 00:02:17,640 --> 00:02:22,650 I mean, if you're doing it digitally, that's that's great, too, because, like, services like this 39 00:02:22,650 --> 00:02:26,700 will allow you to export it and JPEG or whatever file format. 40 00:02:26,700 --> 00:02:28,980 It doesn't really matter for sketches like this. 41 00:02:29,430 --> 00:02:32,700 If you're using paper stored in a folder, scan it right away. 42 00:02:32,700 --> 00:02:37,890 Take a picture, please, because I can't count how many times I've lost sketches that I really needed 43 00:02:37,890 --> 00:02:38,670 or I really liked. 44 00:02:38,670 --> 00:02:40,230 And sometimes you lose details. 45 00:02:40,680 --> 00:02:41,910 Just remember, keep them safe. 46 00:02:43,000 --> 00:02:49,270 Always be prepared, keep a sketch pad near you, pencil a pen with you on my desk at home, I always 47 00:02:49,270 --> 00:02:50,380 have my sketchbook. 48 00:02:50,830 --> 00:02:55,210 It's a dotted line sketchbook, so it's really easy for drawing wire frames and stuff like that. 49 00:02:55,210 --> 00:02:56,620 So keep something with you. 50 00:02:56,620 --> 00:03:01,570 If you like to draw digitally, like on an iPad or if you have a tablet that you draw on, like a whack 51 00:03:01,570 --> 00:03:05,980 on tablet, keep that by your side because, you know, you never know when an idea is going to come. 52 00:03:06,430 --> 00:03:08,380 You just never know when you need to sketch. 53 00:03:08,410 --> 00:03:09,250 Keep it by your side. 54 00:03:10,370 --> 00:03:14,540 Another thing I'd like to do is I like to hang my sketches up so like, say, if I have some sort of, 55 00:03:14,540 --> 00:03:21,050 like, board beside me or a wall, I just like to hang up my sketches for some inspiration and then 56 00:03:21,050 --> 00:03:22,520 I just write additional notes. 57 00:03:23,180 --> 00:03:28,010 If I'm working from home, I have my whiteboard that I hang up and it serves as a daily reminder just 58 00:03:28,010 --> 00:03:30,180 so I can see what I've been thinking about. 59 00:03:30,440 --> 00:03:32,360 I can maybe scrap some ideas. 60 00:03:32,540 --> 00:03:36,800 I can maybe take this new idea that I have and or this old idea I have. 61 00:03:36,800 --> 00:03:41,900 And, you know, maybe something else comes from it because I've taken some time to just take some breathing 62 00:03:41,900 --> 00:03:45,500 room, you know, just put it up for yourself. 63 00:03:46,280 --> 00:03:51,920 And if you're working with teams, they help as well, because other people can kind of get into it 64 00:03:51,920 --> 00:03:54,650 and they can start to provide some valuable insight. 65 00:03:55,100 --> 00:03:57,190 You want to keep people in your team participating. 66 00:03:57,200 --> 00:04:01,940 So that's the best thing I've always found, is just put your sketches up, share them. 67 00:04:02,450 --> 00:04:05,270 And that leads me to my next tip over here. 68 00:04:05,630 --> 00:04:07,430 My next step is to communicate. 69 00:04:07,430 --> 00:04:09,140 Just please communicate. 70 00:04:09,860 --> 00:04:12,010 Don't hide these gems that you're making. 71 00:04:12,110 --> 00:04:18,590 I call them gems because like every product starts from something like this, you know, that may not 72 00:04:18,590 --> 00:04:22,580 seem true, but that's what really is the skeleton of your product. 73 00:04:22,940 --> 00:04:24,920 They'll always start from like a messy sketch. 74 00:04:24,930 --> 00:04:29,080 So share them with people because this is a collaborative process. 75 00:04:29,900 --> 00:04:32,840 Share them with your team, talk to every team. 76 00:04:32,870 --> 00:04:33,560 It doesn't matter. 77 00:04:33,560 --> 00:04:35,450 They'll always provide valuable insights. 78 00:04:35,690 --> 00:04:38,780 We talked a little bit about like a certain feature over here. 79 00:04:39,770 --> 00:04:46,880 Where there was going to be a carousel, it will just quickly draw it again, and if a user swiped left. 80 00:04:48,600 --> 00:04:53,730 The new image would come in, and if I were to develop a feature like this or build a feature like this, 81 00:04:53,940 --> 00:04:55,860 first person I would talk to would be a developer. 82 00:04:55,860 --> 00:04:59,560 And I would like to understand, is this feasible for our timeline? 83 00:04:59,820 --> 00:05:01,310 What's the best way to do it? 84 00:05:01,590 --> 00:05:03,900 And you can have those conversations early on. 85 00:05:04,410 --> 00:05:09,990 Next thing I'd like to do is I mentioned it briefly about like putting your sketches up, but some people 86 00:05:09,990 --> 00:05:14,810 like to get a big whiteboard and sketch on a whiteboard, and that's totally fine, too. 87 00:05:14,820 --> 00:05:15,970 I love sketching out whiteboards. 88 00:05:16,800 --> 00:05:18,270 Now it's very collaborative. 89 00:05:18,310 --> 00:05:20,940 It's easy to involve team members in this discussion. 90 00:05:21,180 --> 00:05:26,460 And when you're just drawing screens, everyone can kind of just come in, point certain things out 91 00:05:26,940 --> 00:05:29,220 because it's and nobody really gets tied to the details. 92 00:05:29,220 --> 00:05:31,860 Everyone's thinking about like the overall flow. 93 00:05:32,340 --> 00:05:33,750 You have so much space. 94 00:05:33,760 --> 00:05:37,490 Sometimes you'll be surprised at how fast you can actually fill that up with your whole team. 95 00:05:38,220 --> 00:05:42,630 And what I also like to do is I like to pen my sketches there as well. 96 00:05:42,630 --> 00:05:46,670 So maybe they have some sort of relation to a certain screen. 97 00:05:47,520 --> 00:05:53,160 It's a good jumping off point for yourself so you can kind of go back to your desk or wherever you're 98 00:05:53,160 --> 00:05:56,730 working and start thinking about different things. 99 00:05:57,660 --> 00:06:05,340 That could relate and one of the last tips I have, and I do this fairly often, sometimes I'll grab 100 00:06:05,340 --> 00:06:08,010 a sketch so if I have our search experience. 101 00:06:09,460 --> 00:06:15,220 Like, so it's easy to you know, it's easy to just sketch these out, but sometimes you don't necessarily 102 00:06:15,220 --> 00:06:17,200 get like a feel for the product. 103 00:06:18,250 --> 00:06:20,100 That's natural because it's on paper. 104 00:06:20,110 --> 00:06:21,190 It's just static. 105 00:06:21,850 --> 00:06:27,050 And sometimes you want to understand, like, how does that feel when the user actually clicks this? 106 00:06:27,580 --> 00:06:32,770 So what you could do is you can export like individual frames any which way you want to do it. 107 00:06:32,770 --> 00:06:37,900 Like you can export this whole thing here in concepts, this whole canvas, and you can kind of duplicated 108 00:06:37,900 --> 00:06:43,330 and crop it to each individual frame and you can bring it into Fidelma and link it together in a prototype. 109 00:06:43,930 --> 00:06:46,270 And bam, you have like something super simple. 110 00:06:46,270 --> 00:06:51,210 And it give you a little more context on how it will actually work in the digital product. 111 00:06:51,760 --> 00:06:57,550 So sometimes I'll do that or I'll scan in a sketch and that would really help me to figure that out 112 00:06:57,550 --> 00:07:01,090 if things actually work while I'm tapping it on the mobile screen. 113 00:07:01,120 --> 00:07:05,700 Also, give me a sense on how these elements need to be bigger than I thought. 114 00:07:05,710 --> 00:07:07,280 Maybe it's not going to work here. 115 00:07:07,330 --> 00:07:10,390 So like on a home screen, we thought about things like the little hearts. 116 00:07:10,390 --> 00:07:15,090 But, you know, maybe we'll realize that that's not really feasible for a user to tap. 117 00:07:15,460 --> 00:07:18,040 Maybe it is for larger images on a mobile screen. 118 00:07:18,040 --> 00:07:22,450 But maybe if we're thinking about smaller ones, maybe we leave that out there because it's a little 119 00:07:22,450 --> 00:07:28,490 confusing and a user may go to tap that and then actually tap into the image when they didn't want to. 120 00:07:29,380 --> 00:07:30,100 Where do they go? 121 00:07:30,100 --> 00:07:34,060 They go do it like that product description page that we've been talking so much about. 122 00:07:35,110 --> 00:07:39,400 All these different tips are going to really help you create a much better user experience, is going 123 00:07:39,400 --> 00:07:44,710 to help you drive that communication throughout the whole team, create that collaborative process. 124 00:07:45,310 --> 00:07:47,520 At the end of the day, it's going to make you a better designer. 125 00:07:47,530 --> 00:07:49,060 It's going to make your users happy. 126 00:07:49,090 --> 00:07:50,650 So follow these tips. 127 00:07:50,650 --> 00:07:56,470 Follow that process we talked about earlier in the lesson and you're well on your way to sketching some 128 00:07:56,650 --> 00:08:00,280 amazing interactions and different types of flows.