0 1 00:00:00,150 --> 00:00:02,720 Let's take it up a notch and make a color pro out of you. 1 2 00:00:02,720 --> 00:00:07,320 You have already learned how to sample colors from the world around you. 2 3 00:00:07,320 --> 00:00:13,320 Now let's learn how to fine tune those color samples. Ability to fine tune colors is a very handy skill 3 4 00:00:13,560 --> 00:00:18,780 and we'll let you nail those designs. A good chunk of design magic is in color, so I want to make sure 4 5 00:00:18,780 --> 00:00:22,800 that you learn all the secrets and become very confident when working with colors. 5 6 00:00:22,800 --> 00:00:25,430 Let me show you how and why we fine tune colors. 6 7 00:00:25,440 --> 00:00:26,790 This is a gorgeous photo. 7 8 00:00:26,820 --> 00:00:29,880 I like the color contrast between the bird and the background. 8 9 00:00:29,880 --> 00:00:35,130 I say bird because I've no idea which bird this is. Is it a hawk, an eagle, a falcon? 9 10 00:00:35,220 --> 00:00:35,970 No idea. 10 11 00:00:36,090 --> 00:00:43,430 Let's sample these two colors. But do you notice how the colors, especially the brown, don't really hit 11 12 00:00:43,430 --> 00:00:44,120 the mark? 12 13 00:00:44,120 --> 00:00:46,770 These colors look dull compared to the image. 13 14 00:00:46,790 --> 00:00:50,050 The thing is feathers don't have a uniform color. 14 15 00:00:50,060 --> 00:00:52,120 Some parts are light, some parts dark. 15 16 00:00:52,130 --> 00:00:56,990 The light reflects also differently on different parts, so all of this gives a different perception than 16 17 00:00:56,990 --> 00:00:58,980 sampling a color from a single spot. 17 18 00:00:59,010 --> 00:01:03,350 The colors on the bird are lighter, more vibrant and overall look more exciting. 18 19 00:01:03,350 --> 00:01:08,390 This is what we can do to make the best out of our color. In Figma, or any other designed software for 19 20 00:01:08,390 --> 00:01:08,870 that matter, 20 21 00:01:08,870 --> 00:01:13,560 we have this color picker tool. Let's learn how to work this thing real quick. 21 22 00:01:13,700 --> 00:01:17,000 This here is the color spectrum. On this spectrum 22 23 00:01:17,000 --> 00:01:24,380 we pick a hue. A hue is the main ingredient that makes a color. As you can see the hue for this color 23 24 00:01:24,440 --> 00:01:30,350 is right here where the slider handle is on the spectrum. 2 other ingredients that make up our color 24 25 00:01:30,380 --> 00:01:35,450 are the brightness and saturation. Brightness is the vertical axis on this map. 25 26 00:01:35,570 --> 00:01:41,270 It is exactly what it says. How bright the color is. As we move up vertically on the map brighter the 26 27 00:01:41,270 --> 00:01:46,610 color gets, and as we move down the darker the color gets. You can think of this like the way, how much 27 28 00:01:46,940 --> 00:01:53,210 light falls on the color. During a sunny summer day you can see a color a specific hue fully, as 28 29 00:01:53,210 --> 00:01:58,280 there is a lot of light falling on it, but at night in your room with the lights off when it's pitch 29 30 00:01:58,280 --> 00:02:03,250 black and you don't see anything then everything is black. Even the brightest red color. 30 31 00:02:03,440 --> 00:02:08,620 That's why the bottom circle is completely black on this scale. 0% light means we don't see nada. 31 32 00:02:08,620 --> 00:02:15,350 The saturation is the horizontal axis on this map. It's that intensity of this particular hue 32 33 00:02:15,380 --> 00:02:22,550 in the color. As you move to the right the saturation increases, and the color becomes more intense. And 33 34 00:02:22,670 --> 00:02:28,340 as you move towards the left, we call this desaturation, then the hue starts to fade away until it's 34 35 00:02:28,340 --> 00:02:34,310 completely removed from our color. Then we get a gray scale. Black and white photo, is a fully desaturated 35 36 00:02:34,310 --> 00:02:39,260 photo. On this color picker, there's a dropdown that lets you switch between different color management 36 37 00:02:39,260 --> 00:02:48,560 systems. By default its a HEX, meaning Hexadecimal code. Change this to HSB. HSB means exactly what I 37 38 00:02:48,560 --> 00:02:55,280 just talked about: Hue, Saturation and Brightness. All three values can be seen right here. First one is 38 39 00:02:55,280 --> 00:03:01,240 Hue, second Saturation and the third is Brightness. The last percentage value is the opacity. 39 40 00:03:01,340 --> 00:03:06,860 Let's go back to our bird. To fine tune the color, we keep that hue as it is and play with saturation 40 41 00:03:06,860 --> 00:03:12,290 and brightness. It's important to keep the same hue value, otherwise you get completely different color, 41 42 00:03:12,590 --> 00:03:15,140 that wont match the original image anymore. 42 43 00:03:15,170 --> 00:03:21,080 First, I'm going to increase the brightness, because it's too dark. The brightness value before was 78 43 44 00:03:21,170 --> 00:03:23,780 and I've increased it to 95. 44 45 00:03:23,780 --> 00:03:30,200 The scale both on brightness and saturation goes from 0 to 100, like percentage. And now decrease 45 46 00:03:30,200 --> 00:03:35,510 the saturation just a little bit. And we'll get a result like this. This is more like it. It feels closer 46 47 00:03:35,510 --> 00:03:37,910 to the color of the bird than the original. 47 48 00:03:37,910 --> 00:03:42,920 The same thing we can do with the blue. It's a bit dark, I'm just going to increase the brightness 48 49 00:03:42,950 --> 00:03:47,060 a little bit and that's it. This way both colors are vibrant and bright. 49 50 00:03:47,060 --> 00:03:52,550 Such an improvement to what we had before. This is more suitable for today's web design look. These are 50 51 00:03:52,550 --> 00:03:58,490 exciting colors, that contrast with each other very well. And overall looks fresh and modern.